1. 17 Nov, 2021 11 commits
  2. 03 Nov, 2021 1 commit
    • Wolf Clement's avatar
      Handle cases where getPlayerSlot() returns undefined · acfd85f5
      Wolf Clement authored
      When bancho.js joins an existing lobby, you can receive playerMoved or
      playerLeft events *before* bancho.js had the time to fetch the lobby
      info. When that happens, an unhandled error is thrown, since "undefined"
      is not a valid key for the slots array.
      
      I chose to just check if getPlayerSlot() returns something, but a better
      fix might be to ignore those events until the lobby is initialized.
      acfd85f5
  3. 20 Sep, 2021 1 commit
  4. 19 Sep, 2021 1 commit
  5. 15 Jun, 2021 3 commits
  6. 02 Jun, 2021 1 commit
  7. 14 Mar, 2021 5 commits
  8. 06 Mar, 2021 7 commits
  9. 02 Sep, 2020 1 commit
  10. 26 Jul, 2020 2 commits
  11. 14 Jun, 2020 6 commits
  12. 03 Jun, 2020 1 commit